- Idea of an algorithm and implementation by flowchart
- Bin packing (first fit, first fit decreasing, full bin)
- Bubble sort
- Quick sort
- Binary search
- Modelling of a project by an activity network, from a precedence table
- Completion of precedence table for a given activity network
- Algorithm for finding the critical path
- Total float. Gantt (cascade) charts. Scheduling
- Formulation of linear programming problems
- Solution of two variable linear programming problems by ruler or vertex methods
- Consideration of problems with integer solutions
- Use of bipartite graphs for modelling matchings
- Complete matchings and maximal matchings
- Algorithm for obtaining a maximum matching
- The minimum connector (minimum spanning tree) problem
- Prim's algorithm (on graph or on matrix)
- Kruskal's algorithm
- Dijkstra's shortest path algorithm
- Algorithm for finding the shortest route around a network, travelling along every edge at least once and ending at the start vertex. The network will have up to four odd nodes
File:Revision quiz -d1 q2.pptx
File:Revision quiz - Mon.pdf